Diablo 2: Resurrected
Guides
Top 7 Builds for Hardcore
1. Trap Assassin (Trapsin)
The top pick goes to a Lightning Trap Assassin. Lightning Trap Assassin is a ranged attacker capable of shooting off screen with as many as 5 lightning traps. This character is a great choice for anyone playing hardcore.
Recommendation: Lightning Trap Assassin
Stats: Enough Strength for gear, enough Dexterity for 75% block with a shield like Whitstan's Guard (a common shield with the highest block rate in the game), all remaining points in Vitality, no Energy
Build:
20 Lightning Sentry
20 Fire Blast (Great for lightning immunes and it shares synergies with Lightning Sentry)
20 Death Sentry
1 Burst of Speed
1 Fade
1 Weapon Block
1 Shadow Master
1 Mind Blast
All remaining points in Lightning Sentry's synergies
2. Bone Spear Necromancer
It may surprise you to learn that Bone Spear damage with a White Runeword wand does comparable damage to Bone Spirit and can also hit multiple targets. Not to mention you will have a recastable physical shield from Bone Armor. Synergy skills for Bone Spear also raise your Bone Armor's strength with every point spent.
Recommendation: Bone Spear Necromancer
Stats: Enough Strength for gear, 0 Dexterity as you will have a physical damage shield in Bone Armor, all the rest in Vitality to help with elemental attacks, 0 Energy
Build:
20 Bone Spear
20 Bone Prison (Bone Prison synergizes with Bone Armor which helps with survival)
20 Bone Wall (Bone Wall also synergizes with Bone Armor which help a lot with survival)
1 Fire Golem (Fire Golem is optional because Clay Golem is a less expensive skill that has comparable life on Hell difficulty)
1 Amplify
1 Confuse
1 Bone Armor
5-10 Corpse Explosion is enough for this build (very powerful spell when paired with the Amplify curse)
Remaining points in Bone Spirit (which is a synergy for Bone Spear)
3. Whirlwind Barbarian
Whirlwind barbarians have high health, fast attack speed, can survive very well with life leech, and dish out great damage in 8 player mode with crushing blow.
Recommendation: Whirlwind Barbarian
Stats: Enough strength for gear, 0 Dexterity (attack rating will be from Angelic's Ring/Amulet), all other points in Vitality, 0 Energy
Build:
20 Whirlwind
20 Battle Orders
20 Weapon Mastery
Enough in Natural Resist to top off your resists (5-7 should be enough)
1 Increased Speed
1 Iron Skin
1 Berserk
All remaining points in Shout
Life leech, mana leech and crushing blow go a long way on this character. I recommend all three as they will increase your damage, keep you alive with a 2 handed weapon, and keep your life and mana pool high.
4. Blizzard Sorceress (BlizzSorc)
The best sorceress for hardcore comes with the ability to freeze mobs and dish out a great deal of damage.
Recommendation: Blizzard Sorceress
Stats: Enough Strength for gear, enough Dexterity for 75% block with a Whitstan's Guard Shield, all other points in Vitality, 0 Energy
Build:
20 Blizzard
20 Glacial Spike
1 Teleport
1 Shiver Armor
1 Static
1 Telekenesis
1 Warmth
All remaining points in Blizzard's synergies
A few points in Cold Mastery is enough for PvM (not every mob has high cold resistance in Hell difficulty)
Most cold immunes can be ignored or teleported past. For the cold immunes that just have to go down, teleport on top of them, static to 50% health and then Telekinesis to stun while your mercenary finishes them off. A might mercenary with a high damage weapon for the more difficult cold immunes works quite well. As a new update the new Sunder charms can break the cold immunity of enemies. Faster cast rate is also very important for teleporting through mobs. Defense is also surprisingly helpful so that mobs miss you while teleporting through them with the added defense bonus you receive from your Shiver Armor ability.
5. Werewolf Fire Claws Druid
Without high plus skills Hurricane Druids damage is a little low in PvM compared to a Fire Claws Werewolf Druid. Add in crushing blow and this character can kill high health mobs and bosses extremely quickly. Not to mention a huge life pool to go with the damage. Note: Fire Claws Werebears were heavily nerfed with the recent changes and is no longer recommended as a top build.
Recommendation: Werewolf Fire Claws Druid
Stats: Enough Strength for gear, 136 dexterity to meet the requirement for a Phase Blade Grief, all the rest in Vitality, 0 in Energy
Build:
20 Fireclaw
20 Molten Boulder
20 Firestorm
20 Lycanthropy
1 Grizzly
1 Heart of the Wolverine (used for dealing with fire immunes)
Remaining Points in Oak Sage for a life buff
Consider using items with Crushing Blow. It will help with tough fire immunes and is very helpful for fights like act 5 Baal's minion's and Ancients. You can also switch into Crushing Blow gear for the most difficult fights in the game.
6. Concentrate Barbarian
This barbarian is great at survival. Concentration has a huge defense buff from your main attack that stacks with the defense buff from Shout. Battle Orders synergizes with Concentrate giving you a huge life bonus adding to both your damage and health.
Recommendation: Concentrate Barbarian
Stats: Enough Strength for gear, 0 Dexterity (attack rating will be from Angelic's Ring/Amulet), all other points in Vitality, 0 in Energy
Build:
20 Concentrate
20 Battle Orders
20 Mastery
Enough Natural Resist to top off your resists (5-7 should be enough)
1 Increased Speed
1 Iron Skin
1 Berserk
1 Battle Cry (gives a huge damage reduction and reduces the defense of enemies; a very over-looked skill for Concentrate)
Shout gets all remaining points
You'll be doing enough damage with a 2 hand weapon without the last damage synergy which is only half the damage increase of Battle Orders. Defense will go a long way when Concentrate adds about 300% increased defense on attack.
7. Blessed Hammer Paladin (Hammerdin)
Blessed Hammer Paladins do the most damage of any character type and yet can still be challenging characters to complete hardcore in single player. A favorite of many and the most powerful damage dealing class in the game.
Recommendation: Blessed Hammer Paladin
Stats: Enough Strength for gear, enough dexterity for 75% block, all other points in Vitality, 0 Energy
Build:
20 Blessed Hammer
20 Concentrate
20 Vigor
16 Holy Shield (with plus skills. At level 16 Holy Shield the next 4 levels do not offer any additional block)
1 Redemption (optional; a great skill to have and use for life and mana replenishment)
Remaining points go in Blessed Aim as a synergy for Blessed Hammer
After 10 points in Blessed Hammer, Concentrate and Vigor take priority with points. Five points in Holy Shield early on is recommended at early levels. Paladins also have great mobility without Teleport with Vigor and Charge.
Gearing Guide
Once you have completed the game you can go for the rare rune words that are difficult to find in single player and hardcore. However here is a great place to start...
Weapon:
Will vary based on character and class
Trap Assassin - 3 to Traps Claw, On switch 2x 3 to Shadow Mastery (for online play you should use Call to Arms for Battle Orders)
Bonespear Necromancer - 8 to Bone Spear White Runeword Wand
Blizzard Sorceress - Wizardspike, Oculus, or for online play the Heart of the Oak runeword
Werewolf Fireclaw Druid - Grief should be your main weapon with a Spirit shield or if you can afford it a Phoenix Runeword Shield
Blessed Hammer Paladin - Wizardspike on single player and the Heart of the Oak runeword for online play
Other classes will vary
Shield:
All classes (except Paladin) - Whitstan's Guard (highest block shield in the game going well above the shown 75% it shows on the shield's description) or a high all resistance shield like Moser's Blessed Circle (which can be Up'd for a higher block percentage)
If your build requires very high strength you can also use a Stormshield for physical damage taken reduction
Paladin - Herald of Zakarum or the Exile runeword are ideal for Paladins
Amulet:
2 Handed Melee Builds in Hardcore or Single Player and PvP verse high defense characters - use Angelic Amulet and Angelic Ring for a massive attack rating increase or Metalgrid for high attack rating paired with high all resistances
For all other builds - Mara's Kaleidoscope is recommended. You can also look for amulets with high resistances, plus skills, high life, and if you need it life leech and/or mana leech
Rings:
2 Handed Melee Builds - One Angelic ring for the life and attack rating bonus when paired with Angelic Amulet or Raven Frost paired with the Metalgrid amulet for high all resistance and attack rating
For all other builds - elemental absorb rings like Ravenfrost or Dwarf Star or rings with high life leech and/or mana leech
Helm:
Melee- Arreat's Face, Jalal's Mane, Vampire Gaze, or Harlequin Crest (aka Shako)
Caster- Harlequin Crest (aka Shako), all resistance, and/or damage reduction helms
Armor:
Smoke Runeword for the high elemental resistances or Vipermagi for the +skill, resistances, and faster cast rate are inexpensive options. Shaftstop is great for the 30% physical damage reduction and life if you can use a high resistance shield. In multiplayer you will generally want to use Fortitude, Chains of Honor, Enigma, or Shaftstop
Belt:
String of Ears for builds that benefit from life leech, Verdungo's Hearty Coil for damage reduction when you don't need life leech, or Thundergod's Vigor for high strength and maximum lightning resistance
Gloves:
Increased attack speed gloves or leech gloves like Dracul's, faster cast rate gloves, plus to skill trees gloves, or optionally you can use resistance and magic find gloves early on
Feet:
All resistance, run walk, magic find boots like War Traveler boots, and/or crushing blow boots like Gore Riders or Goblin Toe
Mercenaries:
Act 2 Mercenaries are recommended for every hardcore build. For act 2 mercenaries use the following equipment in single player:
Helm: Tal-Rasha's Helm, Vampire Gaze, Andariel's Visage, or any life leech, damage reduction, and/or all resistance helmet
Weapon: Honor Runeword is an inexpensive option, Blackleech Blade is also inexpensive and gives the Weaken curse, Hone Sundan has high crushing blow, Reaper's Toll has the Decrepify curse, or you can optionally use any found elite polearm or spear. Life leech, high damage, curses, and crushing blow take priority. In multiplayer your mercenary can use the Insight Runeword for a low rune cost which gives high mana regeneration, Blackleech Blade which gives the Weaken curse, Infinity for the Conviction aura which lowers the resistances and defenses of enemies, Reaper's Toll for the Decrepify curse, or Pride for its Concentrate aura which increases your physical damage for a very high rune cost but deals low damage
Armor: Ethereal Fortitude or Duriel's Shell for a budget option
Tips:
1. Act bosses target the character or npc who is closest to them. This means if your mercenary can't survive Mephisto, you can move closer to the boss than your mercenary and he will target you instead.
2. Baal's Act 5 minions can be skipped which is great for magic find runs. Simply lead them a short ways out of Baal's room and then run back to the portal that Baal enters to skip them.
3. If you become overwhelmed by Baal's minions in Act 5, consider taking them to the side of the room and using the poles to let just a few through to single them out while your mercenary is tanking them. This will also take you out of range of Baal's Decrepify curse.
4. Antidote Potions and Thawing Potions not only cure poison and chill, they also have the added effect of raising your poison or cold resist by 50 and your maximum poison or cold resist by 10 for a medium duration. This works great for Andariel, Radament, The Summoner, Duriel, and Act2 Baal's Minions and also works for your mercenary.
5. Baal summons a copy of himself which makes him much more difficult to defeat. The copy of Baal has a chance at disappearing when you go to town using a town portal and return to the Worldstone Chamber.
6. Mephisto can be easily killed by bringing him to the river and teleporting to the other side of the river. He will stand defenseless at the right range allowing you to easily unload your abilities on him without risk of dying. This is great for repeat magic find runs.
7. Some of the best items in hardcore are bought from vendors. The merchants commonly have some very useful items when you know where to find them. Merchants items include: 3 to warcries weapons, 3 to trap skills claws, 3 to shadow mastery claws, 100 health belts with a resistance, gloves and boots with magic find and a resistance, a +3 to Bone Spear wand to make White Runeword which can be found by cycling Drognan in Act 2 Normal, or even a strong Cruel weapon with a strong second modifier. To find these items all you will need to do is reset the merchants inventory by leaving town and re-entering. A three socketed flail purchased from Fara in Act 2 socketed with 3 Orts makes an excellent weapon early in the game. The Rals can be found from normal Countess runs and 3 Rals combined in the Horadric Cube makes an Ort. Resistance/magic find gloves and boots are available and semi-common from Elzix as early as Act 2 Normal. Also a good starting weapon near the beginning of the game is a 3 socketed scepter socketed with 2-3 chipped gems. The base for it can be purchased from Akara in Act 1.
8. Eight player hardcore on single player adds difficulty if you ever feel like you want to add to the challenge. Strong survival builds are needed for a more difficult version of Diablo 2. Whirlwind Barbarians, Fury Druids, and Fire Claws Druids are highly recommended with high crushing blow when playing on the 8 player setting.