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The Best Accessories and Synthesis Groups

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There are several strong options when choosing the best accessories but some of the best ones are set in stone. It is a good idea to use the Growth Egg once you have obtained it to double your Crystarium Points until you reach the maximum amount. You should also use two items in the ATB Rate Synthesis Group to fill your ATB gauge 10% faster. When using a Taming Pole (Rank 1 or 2), Lionheart (Rank 1 or 2), or Rigels (Rank 1 or 2) you should try and complete the Random Instant Chain synthesis group by equipping a Speed Sash, Energy Sash, or Survivalist Catalog for a low chance to instantly fill the stagger bar on attacks.

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1. Growth Egg

 

The Growth Egg will double the amount of Crystarium Points gained for your party. The Mission 55 boss rewards Growth Egg and can be completed as early as the beginning of Chapter 12. You can make use of Vanille's Death spell if you want to complete Mission 55 in Chapter 12 because without it it is one of the toughest fights in the game. Vanille's Death spell normally has a 1% chance to land but it also has its chance increased by 1% for every status ailment on the enemy and a 1% increased chance for every Saboteur in the party.

Location: Reward from Mission 55 (Mission 55 unlocks after the Chapter 11 boss)

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2. Sprint Shoes, Nimbletoe Boots, Hermes Sandals, and Aurora Scarf

 

Synthesis Bonus: ATB Rate 10% (2 items), ATB Rate 15% (3 items), ATB Rate 20% (4 items), ATB Rate 30% (5 items) Items in the ATB Rate Synthesis Group: Sprint Shoes (Auto-Haste), Nimbletoe Boots (Sentinel: Improved Evasion), Hermes Sandals (Critical: Haste), Aurora Scarf (First Strike), Whistlewind Scarf (ATB Advantage), and Axis Blade (Rank 1 and Rank 2).

Location: You can upgrade Whistlewind Scarfs into Aurora Scarfs, Aurora Scarfs into Hermes Sandals, Hermes Sandals into Nimbletoe Boots, and Nimbletoe Boots into Sprint Shoes. Tetradic Crowns also upgrade into Tetradic Tiaras and Tetradic Tiaras once upgraded and dismantled provide another pair of Sprint Shoes.

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3. Imperial Armlet

 

Imperial Armlet provides 20% damage reduction from physical and magical attacks and is the best damage reduction accessory in the game. Upgrading a Royal Armlet into a Imperial Armlet requires a Dark Matter which is very expensive to purchase from the shop. It's usually better to purchase Dark Matters by farming gil but you also have the option of fighting Shaolong Guis. Shaolong Guis begin appearing after completing all of the missions in a ring in Gran Pulse.

Location: Upgrade a Royal Armlet with Dark Matter and/or as a drop from Tiamat Eliminator (Chapter 13)

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4. Speed Sash, Energy Sash, and Survivalist Catalog

 

Synthesis Bonus: Random Instant Chain which provides a small chance to instantly fill the stagger bar on attacks.

Items in the Synthesis Group: Speed Sash (Gain ATB on kill), Energy Sash (Gain TP on kill), Survivalist Catalog (Increase drop rate for shrouds), Taming Pole (Rank 1 and 2), Lionheart (Rank 1 and 2), and Rigel (Rank 1 and 2).

Location: The Speed Sash can be found in a chest in the Archylte Steppe during Chapter 11, the Energy Sash is a reward for Mission 1 and Mission 59, and the Survivalist Catalog is obtained as a reward for Mission 15.

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5. Kaiser Knuckles

 

The Kaiser Knuckles once fully upgraded provide 300 Strength and is great for Commandos like Fang, Sazh, and Snow.

Location: Fully upgrade Power Gloves for Kaiser Knuckles

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6. Magistral Crest

 

Magistral Crests once fully upgraded provide 300 Magic and is excellent for Hope and Vanille in their Medic roles.

Location: Upgrade Weirding Glyph for Magistral Crest

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7. Champion's Belt

 

The Champion's Belt once fully upgraded provides 30% physical damage reduction and is great defensively against physical damage.

Location: Upgrade a General's Belt for a Champion's Belt

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8. Magus's Bracelet

 

The Magus' Bracelet once fully upgraded provides 30% magical damage reduction and is great defensively against magic damage. 

Location: Upgrade a Witch's Bracelet for Magus's Bracelet

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9. Super Ribbon

 

The Super Ribbon gives 30% resistances to all status ailments. There are usually better options for the accessory slot and upgrading the Super Ribbon requires a Dark Matter which is very expensive to purchase from the shop.

Location: Fully upgrade a Ribbon for Super Ribbon

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10. Doctor's Code

 

The Doctor's Code will double the potency of potions making potions a viable source of healing up until about Chapter 5. This is one of the best accessories in the early game and will allow you to take a full offensive paradigm setup early in the game. Potions can be used as an emergency heal later in the game and as a way to supplement your healing but they become nearly obsolete in the later chapters of the game.

Location: Drop from the Anima boss fight (Chapter 2)

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11. Morale Talisman

 

Morale Talisman provides Auto-Bravery which increases Strength by 40% for a short duration at the beginning of every fight. The Morale Talisman is great for physical damage dealers on short fights but loses its effectiveness on the longer fights.

Location: Fully upgrade Hero's Amulet for Morale Talisman

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12. Blessed Talisman

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Blessed Talisman provides Auto-Faith and increases Magic damage by 40% for a short duration at the beginning of every fight. The Blessed Talisman is great for Ravagers and Medics on short fights but loses its effectiveness on the longer fights.

Location: Palamecia (Chapter 9) and/or upgrade a Saint's Amulet for Blessed Talisman

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And that's all for the Final Fantasy 13 Accessories Guide. For more on Final Fantasy XIII you can check out the Paradigms Guide, Best Weapons Guide, Gil and Leveling Guide, and Components Guide.

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